Game Character Creation with Blender and Unity
14
%
844 Kč 980 Kč
Sleva až 70% u třetiny knih
A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine.
Autor: | Totten, Chris |
Nakladatel: | John Wiley & Sons Inc |
ISBN: | 9781118172728 |
Rok vydání: | 2012 |
Jazyk : | Angličtina |
Vazba: | Paperback |
Počet stran: | 320 |
Mohlo by se vám také líbit..
-
Marketing 4.0
Philip Kotler
-
The Art of Deception
KEVIN MITNICK
-
The Big Book of Dashboards
Wexler, Steve; Shaffer, Jeffrey; Cotgreave, Andy
-
The Design Thinking Playbook
Lewrick, Michael
-
Atlas of Small Animal Ultrasonography
-
The Bitcoin Standard
Ammous, Saifedean
-
Managing for Happiness
Appelo Jurgen
-
(ISC)2 CISSP Certified Information S...
Chapple, Mike
-
Inspired
Cagan, Marty
-
JavaScript and JQuery
Jon Duckett
-
HTML and CSS
Jon Duckett
-
A Beautiful Constraint
Morgan, Adam; Barden, Mark
-
The Little Book of Common Sense Inves...
John C. Bogle
-
Designing Brand Identity
Wheeler, Alina
-
Excel 2013 Power Programming with VBA
John Walkenbach
-
Overcoming the Five Dysfunctions of ...
Patrick Lencioni