Digital Sculpting with Mudbox
7
%
1206 Kč 1 302 Kč
Sleva až 70% u třetiny knih
Digital sculpting is the use of tools to push, smooth, grab, pinch or manipulate a digital object as if it were made of a real-life substance such as clay. This book explores digital sculpting in its entirety from the art studio, to computer, through to production. It teaches traditional sculpting techniques that can enhance your digital work.
Autor: | Flor, Mike de la; Mongeon, Bridgette |
Nakladatel: | Taylor & Francis Ltd |
ISBN: | 9780240812038 |
Rok vydání: | 2010 |
Jazyk : | Angličtina |
Vazba: | Paperback |
Počet stran: | 264 |
Mohlo by se vám také líbit..
-
Game Engine Architecture, Third Edition
Jason Gregory
-
The Art of Game Design
Schell, Jesse
-
3ds Max Modeling for Games
Andrew Gahan
-
Official (ISC)2 (R) Guide to the ISS...
-
Sound Reproduction
Toole, Floyd E.
-
Official (ISC)2 (R) Guide to the CIS...
Meadows, Peter; Steinberg, Joseph
-
Interactive Visual Data Analysis
-
Designing Audio Power Amplifiers
Cordell, Bob
-
The Game Audio Strategy Guide
Zdanowicz, Gina; Bambrick, Spencer
-
Designing Audio Effect Plugins in C++
Pirkle, Will (Assistant Professor of Music Engineering Technology, University of Miami)
-
Hands-On Machine Learning with R
Boehmke, Bradley
-
Practical R for Mass Communication a...
Machlis, Sharon
-
Big Data
Sarangi, Saswat; Sharma, Pankaj
-
An Introduction to Systems Biology
Alon, Uri
-
Real-Time Rendering, Fourth Edition
Akenine-Möller, Tomas
-
Enterprise Security Architecture
Pinder John, Usherwood Simon