Better Game Characters by Design
1491 Kč 1 536 Kč
Sleva až 70% u třetiny knih
Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. This work reveals that the key to good design is leveraging player psychology: understanding what's memorable, exciting, and useful to a person about real-life social interactions, and applying those insights to character design.
Autor: | Isbister, Katherine |
Nakladatel: | Elsevier Science & Technology |
ISBN: | 9781558609211 |
Rok vydání: | 2005 |
Jazyk : | Angličtina |
Vazba: | Paperback |
Počet stran: | 364 |
Mohlo by se vám také líbit..
-
Linkers and Loaders
John R. Levine
-
ARM-based Microcontroller Projects U...
Ibrahim, Dogan
-
The UX Book
Hartson, Rex
-
Designing Embedded Systems with PIC ...
Wilmshurst, Tim (Head of Electronics, University of Derby, UK)
-
Computer Animation
Parent, Rick
-
The Definitive Guide to ARM (R) Corte...
Yiu, Joseph
-
Letting Go of the Words
Redish, Janice (Ginny) (President of Redish and Associates, Inc., Bethesda, MD, USA, acclaimed author, instructor, and c
-
Building a Scalable Data Warehouse w...
Linstedt, Dan (Founder and Principal of Empowered Holdings, LLC, St. Albans, VT, USA); Olschimke, Michael (BI Consultant
-
Why Programs Fail
Zeller, Andreas (Saarland University, Saarbruecken, Germany)
-
Computer Organization and Design RISC...
Patterson, David
-
API Design for C++
Reddy, Martin (CEO, Code Reddy)
-
Constraint Processing
Dechter, Rina (University of California, Irvine)
-
Persuasive Technology
Fogg, B. J.
-
Programming Language Pragmatics
Scott Michael
-
Understanding Your Users
Baxter, Kathy; Courage, Catherine; Caine, Kelly
-
Agile Systems Engineering
Douglass, Bruce