Interactive Storytelling for Video Games
1463 Kč
Odesíláme do 5 až 7 dní
Sleva až 70% u třetiny knih
What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? This book examines these questions and more.
Autor: | Lebowitz, Josiah; Klug, Chris |
Nakladatel: | Taylor & Francis Ltd |
ISBN: | 9780240817170 |
Rok vydání: | 2011 |
Jazyk : | Angličtina |
Vazba: | Paperback |
Počet stran: | 332 |
Mohlo by se vám také líbit..
-
Narrative Intervention Programme
Joffe, Victoria
-
Descriptosaurus: Ghost Stories
Wilcox, Alison (School writer and researcher, UK)
-
Reading Under Control
Graham, Judith; Kelly, Alison
-
Teaching Elementary STEM Education
Cianca, Sherri
-
Music with the Under-Fours
Young, Dr. Susan
-
Jumpstart! Literacy
Corbett, Pie (Freelance writer, poet and educational consultant, UK); Strong, Julia
-
How to Teach Fiction Writing at Key ...
Corbett, Pie (Freelance writer, poet and educational consultant, UK); Strong, Julia
-
Vocabulary Enrichment Programme
Joffe, Victoria
-
Jumpstart! Poetry
Corbett, Pie (Freelance writer, poet and educational consultant, UK); Strong, Julia
-
Writing Models Year 6
Corbett, Pie (Freelance writer, poet and educational consultant, UK); Strong, Julia
-
Writing Models Year 3
Corbett, Pie (Freelance writer, poet and educational consultant, UK); Strong, Julia
-
How to Teach Story Writing at Key St...
Corbett, Pie (Freelance writer, poet and educational consultant, UK); Strong, Julia
-
My Friend Daniel Doesn't Talk
Longo, Sharon
-
Intermediate Polish
Bielec, Dana
-
Spelling Rules, Riddles and Remedies
-
Bringing French to Life
Watts, Catherine (University of Brighton, UK); Phillips, Hilary (St Andrew's COFE Primary School)