Game Feel
6
%
1398 Kč 1 483 Kč
Odesíláme do 3 až 5 dní
Sleva až 70% u třetiny knih
Feel and sensation are similar building blocks where game design is concerned. They create the meta-sensation of involvement with a game. This book exposes 'feel' as a hidden language in game design. It covers topics like role of sound, ancillary indicators, importance of metaphor, how people perceive things, and a brief history of feel in games.
Autor: | Swink, Steve (Flashbang Studios, Tempe, Arizona, USA) |
Nakladatel: | Taylor & Francis Inc |
ISBN: | 9780123743282 |
Rok vydání: | 2008 |
Jazyk : | Angličtina |
Vazba: | Paperback |
Počet stran: | 376 |
Mohlo by se vám také líbit..
-
The Art of Producing
Gibson, David
-
Creative Character Design 2e
Tillman, Bryan
-
Architectural Approach to Level Design
Totten, Christopher W. (American University, Washington, DC, USA)
-
Mastering the Five Tiers of Audit Co...
Butera, Ann (The Whole Person Project, Inc., Elmont, New York, USA)
-
The Trillion Dollar Shift
Hoek, Marga
-
How the EU Really Works
Costa, Olivier; Brack, Nathalie
-
Lean Production for the Small Company
Elbert, Mike (Elbert Lean Business Systems)
-
How Parliament Works
Besly, Nicolas (House of Lords, UK); Goldsmith, Tom (Houses of Parliament, UK.); Rogers, Robert (until 2014 Clerk of the
-
Environmental Economics and Natural ...
Anderson, David
-
A Guide to International Disarmament Law
Casey-Maslen, Stuart (University of Pretoria); Connolly, Sean
-
Medicinal Chemistry
Dunlap, Norma K (Middle Tennessee State University, USA); Huryn, Donna M (University of Pennsylvania and University of P
-
Language, Culture, and Society
Stanlaw, James; Adachi, Nobuko; Salzmann, Zdenek
-
MRCPsych
-
Qualitative Studies in Education (1995)
-
Social Media Freaks
Kidd, Dustin
-
Rural Communities
Flora, Cornelia Butler; Flora, Jan L.; Gasteyer, Stephen P.