Aesthetic Theory and the Video Game
680 Kč
Odesíláme do 3 až 5 dní
Sleva až 70% u třetiny knih
This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately understood by relating them to developments in contemporary art and recent cultural history. -- .
| Autor: | Kirkpatrick, Graeme |
| Nakladatel: | Manchester University Press |
| ISBN: | 9780719077180 |
| Rok vydání: | 2011 |
| Jazyk : | Angličtina |
| Vazba: | Paperback |
| Počet stran: | 256 |
Mohlo by se vám také líbit..
-
Spurensuche bei Verdun
Hoth, Iva
-
Hermits and Anchorites in England, 1...
-
Cooking Up a Revolution
Parson, Sean
-
Beginning Postcolonialism
Barry, Peter
-
Architecture and Ekphrasis
Arnold, Dana
-
Ten Lessons in Modern Chinese History
Yangwen, Zheng (Professor of Chinese History at the University of Manchester)
-
Empire and Art
-
No Masters but God
Rothman, Hayyim
-
Chartism
Chase, Dr. Malcolm
-
British Queer History
-
The Historian'S Craft
Marc Bloch
-
Heresy and Inquisition in France, 12...
-
The War on the Uyghurs
Roberts, Sean R.
-
Uncertain Citizenship
Anne Fortier
-
The British Political Elite and Europ...
Nicholls, Bob
-
The Hippie Trail
Gemie, Sharif (Professor of Modern and Contemporary History); Ireland, Brian
