The Game Artist's Guide to Maya
860 Kč
Sleva až 70% u třetiny knih
Presents an introduction to creating 3D game art and animations with Maya. This book focuses on the skills real game artists use daily to create stunning characters and environments. It helps you learn how to create a game model using a concept image as your guide, and model with predetermined real-time polycount limitations in mind.
| Autor: | McKinley, Michael |
| Nakladatel: | John Wiley & Sons Inc |
| ISBN: | 9780782143768 |
| Rok vydání: | 2005 |
| Jazyk : | Angličtina |
| Vazba: | Paperback |
| Počet stran: | 240 |
Mohlo by se vám také líbit..
-
Mindset Mathematics
Boaler, Jo; Munson, Jen; Williams, Cathy
-
Mindset Mathematics: Visualizing and...
Boaler, Jo; Munson, Jen; Williams, Cathy
-
Mindset Mathematics
Boaler, Jo; Munson, Jen; Williams, Cathy
-
Building a Minecraft City
SARAH GUTHALS
-
Adventures in Raspberry Pi
Philbin, Carrie Anne
-
Starting Your Own Business
Toren Adam, Toren Mathew,
-
The Geography Book
Arnold, Caroline
-
Speed Math for Kids
Handley, Bill
-
What If
Ehrlich, Robert (George Mason University, Virginia, USA); Geller, Harold (George Mason University, Fairfax, Virginia, US
-
Mindset Mathematics: Visualizing and...
Boaler, Jo; Munson, Jen; Williams, Cathy
-
Marketing 4.0
Philip Kotler
-
The Art of Deception
KEVIN MITNICK
-
The Big Book of Dashboards
Wexler, Steve; Shaffer, Jeffrey; Cotgreave, Andy
-
The Design Thinking Playbook
Lewrick, Michael
-
The Bitcoin Standard
Ammous, Saifedean
-
Managing for Happiness
Appelo Jurgen
