The Game Artist's Guide to Maya
860 Kč
Sleva až 70% u třetiny knih
Presents an introduction to creating 3D game art and animations with Maya. This book focuses on the skills real game artists use daily to create stunning characters and environments. It helps you learn how to create a game model using a concept image as your guide, and model with predetermined real-time polycount limitations in mind.
Autor: | McKinley, Michael |
Nakladatel: | John Wiley & Sons Inc |
ISBN: | 9780782143768 |
Rok vydání: | 2005 |
Jazyk : | Angličtina |
Vazba: | Paperback |
Počet stran: | 240 |
Mohlo by se vám také líbit..
-
Web Design with HTML, CSS, JavaScrip...
Jon Duckett
-
You Should Test That
Goward, Chris
-
Design for Hackers
Kadavy David
-
Adobe Illustrator CC For Dummies
Karlins, David
-
The SketchUp Workflow for Architecture
Brightman, Michael
-
Designing the Internet of Things
McEwen, Adrian; Cassimally, Hakim
-
Web Design with HTML, CSS, JavaScrip...
Jon Duckett
-
Professional WordPress
Williams, Brad; Richard, Ozh; Tadlock, Justin
-
The Art of Deception
KEVIN MITNICK
-
The Design Thinking Playbook
Lewrick, Michael
-
Atlas of Small Animal Ultrasonography
-
The Bitcoin Standard
Ammous, Saifedean
-
Inspired
Cagan, Marty
-
Voet's Principles of Biochemist...
Voet, Donald
-
The 12 Week Year
Brian Moran
-
Strategy Beyond the Hockey Stick
Bradley